Hi! I’m a Software Engineer with over a decade of experience, based in Seattle, Washington, USA.
I find computers incredibly fascinating, and I love peeling back the layers to really understand how they work. I’m hoping to post about learnings and interesting tidbits on this blog – I’d love to make learning about computers and the interactions between hardware & software accessible to more people.
I’m currently working at Riot Games as a Staff Engineer on Teamfight Tactics. I work on around-game features, such as patching, mobile game updates, and miscellaneous backend services.
I was previously at WBD as a Sr. Staff Software Engineer. I led a couple of teams that solved ingress, service mesh, and related problems on a multi-tenant platform.
You can get in touch with me via email.